- #San francisco rush 2049 music upgrade#
- #San francisco rush 2049 music code#
- #San francisco rush 2049 music plus#
- #San francisco rush 2049 music series#
In 2003, Betson Enterprises released an upgrade, called San Francisco Rush 2049 Special Edition, that added 2 new tracks, 10 new cars, and new shortcuts.
#San francisco rush 2049 music upgrade#
The upgrade was soon after recalled as Midway shut down its online tournament network, although it may still be found in a few sites that retained it such as 'Video Bobs Starbase Arcade' in San Rafael, who were heavily involved in play-testing as a result of their proximity to the Midway West campus. It also had the ability to connect to an external server, via a T1 network connection, and play against other players in an online tournament. In 2000 Midway released an upgrade (Tournament Edition) that fixed bugs, added new tracks, and added new cars. The machine used a 3dfx Voodoo 3 graphics card. A telephone-like keypad could be found to the right of the steering wheel, which gave the players the option of choosing a PIN and allowed them to earn points to unlock new cars and tracks. The arcade version was an 8 player game (but more commonly bought in pairs), sit-down machine with force feedback steering wheels, gear shifts, and 3 pedals (gas, brake, and clutch).
#San francisco rush 2049 music series#
Unlike other games in the San Francisco Rush 2049 series this version was published by Benson Enterprises. The third and final game in the San Francisco Rush 2049 series.
San Francisco Rush 2049: Special Edition was released in 2003. San Francisco Rush 2049: Special Edition The second game in the San Francisco Rush 2049 series. San Francisco Rush 2049: Tournament Edition was released in 2000. San Francisco Rush 2049: Tournament Edition
#San francisco rush 2049 music code#
San Francisco Rush 2049 is notable for its Keypad Feature to create an account by typing in certain code to save the player's data, also they can be used as cheat codes if you type in a certain code and a certain name. In each stage the player must race seven other racers in different cars played by CPU-controlled, along the way you find 100 coins to unlock new cars and paint jobs.
#San francisco rush 2049 music plus#
The original version of San Francisco Rush 2049 features a roster of five playable tracks and eight different cars, plus unlockable cars that could be selected by the player. The game features all the basic features that would be carried over to subsequent San Francisco Rush 2049 editions. San Francisco Rush 2049 is the first iteration of the San Francisco Rush 2049 series, was released in 1999. It has a techno-oriented soundtrack.Īrcade release history San Francisco Rush 2049 Generally as the game progresses in circuit mode, the drones become very difficult to beat, and the shortcuts may end up being the only way to place 1st.The hidden shortcuts and jumps add to the replay value of the game. There are 6 Race tracks, 4 Stunt arenas, 8 Battle arenas, and 1 Obstacle course. There is also a Battle Mode, which is a sort of multiplayer deathmatch. A Stunt Mode has been added, in which the player scores points for different kinds of mid-air spirals. A major difference in game play, when compared to its predecessors, is the ability to extend wings from your car in midair and glide. It also provides up to a four-player mode and Rumble Pak support. The game is notable because of the high level of detail which went into creating a futuristic version of San Francisco and the fast arcade-style physics.
Roadkill (Battle 7) - Warrior (not in N64 ver.)įactory (Battle 8) - Speed? (Not in N64 ver) Plaza (Battle 6) - Speed? (Not in N64 ver.) Tundra (Battle 3) - Starsky (not in N64 ver.)Ītomic (Battle 4) - Robo (not in N64 ver.) Melee (Battle 2) - Vice (not in N64 ver.) Stadium (Battle 1) - High (not in N64 ver.) Oasis (Stunt 3) - Wingey (not in N64 ver.) Presidio (Race 6) - The Rock (not in N64 ver.) Marina (Race 1) - Morning (not in N64 ver.)Ĭivic (Race 3) - Sunset (not in N64 ver.) There are more examples but those are a few off the top of my head. This song is also in both versions, but the DC version is missing about 30 seconds of it around the 3:16 mark. The menu music from the N64 version can be heard in the DC version, but only in the internet menu, and it's cut down heavily in length and stops playing after less than a minute.Īnd as you noticed, the track Bassy is in both versions, but on N64 it plays on the first course, while on DC it plays on an obscure battle map only playable in multiplayer mode. Some of the tracks are shared between different versions, but many of them either play in different locations or are cut on DC. Unless you mean San Francisco Rush - Extreme Racing ?. I'll see if I can do thatĮdit : sounds like the same music ? (the 2 Bassy.mp3 audio tracks are the same for example) ShindouGo wrote:I didn't know the music for the N64 version was different.